I am learning C# and Unity. I am working on a simple hangman game for android. To get a random word I generate a random number which is used for finding a word from a word list text file (using stream readers and resource folder). Now I want to implement so that I have a json file, so for every category of word I have easy, medium and hard, and for every difficulty there are words. I haven’t made the json file yet since I don’t know if it is possible to read the json file in some way. I searched for unity json and got json serialization which didn’t help me much since I didn’t understand it.