Pseudo 3D (2.5) racing game

Updated on November 23, 2017 in Tutorial Ideas
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0 on November 23, 2017

I was wondering if we could get a simple but fairly detailed tutorial how to make an Out Run / Taito Top Speed like Pseudo 3D racing game on Unity3D with curves, hills, other cars and a simple level logic. There are some videos showing similar projects made with Unity3D but unfortunately no explanation how it works (on Unity3D) etc..

I would greatly appreciate this tutorial. Thank you Brackeys for your awesome tutorials!

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