Procedural Landmass Generation with Planets

Updated on December 9, 2017 in Tutorial Ideas
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2 on November 4, 2017

Brackeys, you should make a tutorial series on how to randomly generate Planets so that you can kind of have an infinite world. It could work like Procedural Landmass Generation. That would be really cool.

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0 on November 4, 2017

That would be cool indeed, but don’t rush him/them with that.

I also tried to create a solarsystem and that you can walk on the surfaces of the planets then, but with more or less succes.

It’s a bit difficult to create such an huge object (planet) so that you can walk on it and barely see the horizon, but also put a sun in this system which represent the distance and size fairly good.

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0 on December 9, 2017

This Link talks about it but I don’t really understand how to do what this post talks about, plus I’m a visual learner I can’t learn a lot by reading. https://forum.unity.com/threads/procedural-planet-terrain-engine.402362/

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