Problem with network and prefab

Updated on May 22, 2017 in [A] GUI
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2 on May 19, 2017

well i was doing the episode 11 of the series “Making a Multiplayer FPS in Unity (E11. Gun GFX) – uNet Tutorial” and at the end when i tried to test it to be ready to build it gave me this error “GameObject Player is a prefab, it can’t be spawned. This will cause errors in builds. UnityEngine.Networking.NetworkManagerHUD:OnGUI()””

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0 on May 19, 2017
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0 on May 22, 2017

photon is much better. You can buy already multiplayer from assets store, i have much project multiplayer, if you are interested to make a team let me know.

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