Player keeps falling through ground. Following “How to make a game series”

Updated on January 21, 2020 in Unity
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2 on February 28, 2019

Hello Everyone,

I am very new to working in Unity and have been following along with Brackey’s “How to Make a Game in Unity” series.  The series is super helpful.  I love it!

Everything has been working fine up until EP. 07 when he introduces the UI for the text.  For whatever reason my player started falling through the ground every time I play the game.  I have no clue why this started happening. 

At the beginning we moved everything into separate folders for scripts and materials.  Then we adjusted the collision detection from discrete to continuous on the Player and the Object.  We also changed the fixed time step from 0.02 to 0.01.  

I tried changing these settings back to how they were before EP. 07 but no luck.  I know I am probably just missing something real simple.  Any thoughts are appreciated.  Thanks!!

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1 on January 20, 2020

did you accidentally uncheck the Box Collider for your player or for your ground?

on January 21, 2020

Or checked the BoxCollider accidentally to “isTrigger”? Then the player would also fall through.


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