The goal of Caimbria Team is to provide a consistent and professional environment for a non-professional team to learn as they work on a passion project, Caimbria.
Caimbria is a succinct atmospheric single-player action game with a focus on replay value. The game plays in third person with an emphasis on deliberate gunplay and the use of a small set of skill/timing based abilities. Caimbria is being developed in Unity for PC.
Caimbria was conceived of from the ground up as a learning platform for a small newly formed team. It consists of a series of small but dense levels centered around boss fights. The scope and content of the game are designed to step a team through the development process. Early stages of the project are designed to develop the team as much as the game itself.
To learn more about the game, the team, or to view a full gallery of concepts please visit Caimbria.com
Caimbria Team is currently looking to fill two core positions for the formation of a MVP (Minimum Viable Product) team to assess the future needs of the project.
These positions will be given priority over all other applications. For more details on these two priority positions, or to see a full list of openings please visit the Opportunities page.