partial mute (i.e. mute only for one player)

Updated on February 23, 2017 in [A] Audio
Share on Facebook0Tweet about this on TwitterShare on Google+0Share on Reddit0
1 on February 23, 2017

In a multiplayer game, I dont want the user to hear his/her own footsteps but the footsteps of all the other connected players.
how do I do this?

  • Liked by
0 on February 23, 2017

If localPlayer
disable/mute this audiosource.

  • Liked by