OBJECT MOVING OR NOT

Updated on May 17, 2018 in Tutorial Ideas
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2 on May 16, 2018

how to check the character, or an object, or player, is still moving or not in unity using c#

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0 on May 16, 2018

If you’re using a Rigidbody then just check it’s velocity, otherwise you could just compare it’s current position to one from a second ago.

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0 on May 17, 2018

Hey make sure u dont use all caps in your posts^^ On the end off the guidelines you can find that “rule”

😀

 

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