Hello there wanders of the internet, i am Demi a 12 year old boy who thought it would be cool to create a game based on one of his favorite games, “Nuclear Throne”.
So i started this semi-serious project about a week ago and so far all i have is a basic player and a the procedural level generation script. You can keep up with more updates at https://twitter.com/ssuperdemi44
More importantly, i came to ask a question. With the new unity update with its “Dynamic” scenes would it be better to save the levels as serialized scenes or create a function in my Level Generation script that serializes important variables into data and another that loads the important variables.
Thank you in advance for your help,