need help with code

Updated on January 4, 2019 in [A] Unity Scripting
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1 on January 4, 2019

I need to instantiate 2 objects with the same ‘rand’ number twice in a row with set time gap, but I can’t figure out how. i have tried multiple ways, but all of them lead to objects being instantiaded very fast or not instatiating at all.
public class spawner : MonoBehaviour {    public GameObject [] obstacle;    private float timeBtwSpawn;    public float spawnRate;    public int repeat;    private int rand;    private void Update()    {        rand = Random.Range(0, obstacle.Length);        if (timeBtwSpawn
it’s c#
Please help me out!

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0 on January 4, 2019

If you want to Instantiate twice, you need to call it twice, you’re only calling it once. You also don’t need to set rand twice, especially if you want both new objects to be of the same prefab.

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