My First Unity Game

Updated on January 10, 2017 in  [S] Works in progress
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10 on July 16, 2016

Hey guys a while ago I made my (actual) first Unity game, I would like to know your opinions on it

My First Unity Game [VIDEO]

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  • Leon Laci
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1 on July 16, 2016

Hey, that looks pretty good!
Jumping, multiple tile types, moving tiles, multiple levels.
For a first game, not bad!

on July 16, 2016

Thanks 🙂

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1 on July 16, 2016

wow! good job! is the levels randomly generated?

on July 16, 2016

Thanks, not in that build, but I’m working in an infinite runner mode which will make generating levels easy

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0 on July 16, 2016

Looks great for a first game. I like the simplicity of the game but the ambiance gives it an edge. I haven’t looked at the updated game you ad, but one opinion I have is that I think it could be made better if you allow the camera angle to change as well because some of your choices for paths are towards the camera. I like to feel confident in my choices before making them, so I know that I would like this better. And one obvious flaw to that is “But then people will take forever to move anytime they come to a fork!” And to that I say, make those yellow tiles timed drops (maybe a second after pleyr touches them), not just when the player bumps off them. 

But I’m just one person. 

Again, good looking game.

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1 on July 17, 2016

Perfect startup game !
Congrats .
Add a checkpoint timers , will help making level more harder .

on July 19, 2016

Thanks, I added highscore system in the updated build

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1 on July 18, 2016

Looks awesome Well Done! 🙂

on July 19, 2016

Thanks 🙂

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0 on January 10, 2017

Good job on making this game, for a first game it is very good. You should probably add an option to restart the high scores, and maybe more friction between the ball and the platforms. When the player has to go towards the camera it is pretty hard since you can’t see anything.

And also did you drop the project or are you still working at it?

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