Hello guys i want to make FPS Multiplayer but i dont know what of this use . Raycast or sphere collision for shooting
Yeah please don’t bump up your threads when they’re only an hour old
You can use both, it depends on what you want to make..
If you need bullet drop etc. it is more easily to use ‘sphere collision’ (rigidbody’s). And raycast shooting for straight shooting..
If you need bullet drop etc. it is more easily to use 'sphere collision' (rigidbody's). And raycast shooting for straight shooting..
are you knowing programming ?
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