Momentum – Basic gravity simulator

Updated on September 3, 2016 in  [S] Finalized projects
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7 on September 2, 2016

Hi everyone,

I developed this simple gravity simulator for Android and I am planning to upload it on Google play in the future.

https://www.youtube.com/watch?v=GjPpkxwuAtY

Enjoy

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4 on September 2, 2016

Hey that’s pretty cool!
Did you use compute shaders for that? Or is it all CPU powered?

Offtopic:
It’s funny that there are so many Dutch people here.

Guru
on September 2, 2016

Let’s make the forum all Dutch!!

Guru
on September 2, 2016

I’ll help you in the beautiful Dutch language it’s nee 🙂

Helpful
on September 2, 2016

Hey! Thanks, no shaders in the app. I am Italian actually, but I do live in the Netherlands so I might have gotten influenced by the accent (?) :). Not sure though, since I do not speak any Dutch..

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1 on September 3, 2016

This looks cool! I can’t wait to try this out when it’s on Google Play. It looks simple, and it looks like fun to mess around with. Good work.

Helpful
on September 3, 2016

Thanks! Yes it is very simple, it is a bit tough to make an actual asteroid system work however.. The only thing that bothers me is the glitchy collider behaviour. As you can see, when the objects get closer, the gravitational force increases and colliders start pressing against each other quite hard. Colliders apparently don’t like that too much (not sure why) and sometimes behave strangely, but the simulation keeps on working fine. Also, as you said, it is just something to mess around with, nothing serious with objectives or missions.

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