Hello, I m a bit new to Unity and trying to create a basic ball game.
I created a cloth (More like a Net for my game) in Unity.
First I added a Skinned Meshed Renderer Component (Plane) and scaled it accordingly then I added Cloth Component.
After adding constraints on cloth. When I play the game, the GameObject acts as a cloth, but when it Interact with other objects like Ball. It let is pass from it rather than deflecting and sending it back.
NOTE: I have added the Ball as Sphere collider in Cloth component of GameObject.
Component Screenshot of Ball.
Component Screenshot of Net.
Any help would be appreciated.