Making a Multiplayer FPS in Unity (E09. Player Model) – uNet Tutorial

Updated on October 6, 2018 in [A] Brackeys Courses
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1 on October 6, 2018

I am working on the multiplayer FPS and everything was working fine until I added the particle system. Even if I press apply it doesn’t save the particle system and I’ve tried everything. Can someone help?

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0 on October 6, 2018

I am very sorry I uploaded this for nothing. There was an error about the afterburnerphysics script and I just needed to remove it from the particle systems! Once again sorry…

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