Low Poly Cloud Generator

Updated on August 12, 2017 in  [S] Finalized projects
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4 on June 23, 2017

The Low Poly Cloud Generator is an easy to use addon for the Unity Engine. Add the component, set a couple of parameters and hit generate. It’s this easy.

It’s currently a work in progress, but i’m planning on releasing it some day.

Here’s the illustrated feature list:

View post on imgur.com

Current Features:
– Generate Clouds in the Editor
– Set the main spheres of your cloud
– Set vertex count
– Export to a universal .obj file
– Seeded randomization – same seed with same parameters returns the same mesh
– “Fill” : Make a convex hull from all the spheres, making a fluffy cloud!
– Slight offset – add a random offset to each sphere, so that your clouds are different from each other!

Roadmap:
– Better Inspector
– Community Feedback
– Asset Store release

 

 

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3 on August 12, 2017

JUST WHAT I NEEDED 😀

Wise
on August 12, 2017

You can get it here:

https://www.assetstore.unity3d.com/#!/content/92849

on August 12, 2017

Thanks!

 

By any chance will you be working on a grass generator?

Wise
on August 12, 2017

Not at the moment, but i am wrapping up a low poly wind shader.

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