Large-Scale War Game Idea | Feedback Please!

Updated on May 7, 2018 in  [S] Works in progress
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0 on May 7, 2018

So, I have been playing a shit-ton of PUBG and COD lately and I have been working on games for about 4-years now and have yet to make my own game. So as I said, I’ve been playing a lot of PUBG and COD lately and have been debating to cash in on the battle royale craze or make my own FPS game. And I decided to compromise, hear me out…

Imagine this, 64 players on a 6×6 map devised into two teams, 32 players versus 32 players. COD-like ranking system and loadout system. With a dash of PUBG’s realism and combat features. I have been working on a movement system for a little while now and I like how it feels and am ready to move on. I have decided to go with Photon Unity Networking for this because it seems more stable than UNet.

Anyway, I need feedback and don’t be afraid you give your opinions, I thrive on constructive criticism, thrive on it. Thanks, I look forward to your replies 🙂

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