I’ve been following Brackeys’ tutorial for 2D Level Editor, and changed it a little bit for myself. But now, i’m having a weird issue with my Levels.
When i paint the top border of the image, like this:
Unity decides to duplicate the pixels on the borders and place two prefabs instead of just one. Like this:
I am pretty sure my script is correct (i only changed the part that Brakey’s gets input from Editor, i embedded everything in the code) but i can paste them in here anyways.
Compressions are disabled from both Photoshop and Unity. I can’t understand why it happens.
Any help is appreciated. Thanks <3