Is there a way to AddForce to a spawned object using button by using it rigidbody ?

Updated on June 2, 2017 in Discussions
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1 on June 2, 2017

So i tried to use this line of code

 previousSpawnedGameObject[0].rigidbody.AddForce ??? //previousSpawnedGameObject is a list storing gameobject

I want to take that object rigidbody and add a constant force to it but i dont see there is AddForce function ?Any idea ? Im realling new to unity .Thanks for the help
And also i tried to assign the object prefab rigidbody to the scripts but still doesnt work

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0 on June 2, 2017

If I understand want you are asking this tutorial should help.


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