Increase sprite packer atlas size

Updated on July 24, 2018 in Unity
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0 on July 24, 2018

Hello,

 

This page here in unity

 

https://docs.unity3d.com/2018.2/Documentation/Manual/SpritePacker.html

 

shows that Sprite packer can have custom policies

 

When I try to create the DefaultTexturePackerPolicy from the page I get

 

Assets/SpritePacker/DefaultTexturePackerPolicySample.cs(8,14): error CS0535: `DefaultPackerPolicySample’ does not implement interface member `UnityEditor.Sprites.IPackerPolicy.AllowSequentialPacking.get’

 

Is there an alternative way to do it?

 

I need to increase it from 2048×2048 to 4096×4096

 

Thank you

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