Increase sprite packer atlas size

Updated on July 24, 2018 in Unity
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0 on July 24, 2018



This page here in unity


shows that Sprite packer can have custom policies


When I try to create the DefaultTexturePackerPolicy from the page I get


Assets/SpritePacker/DefaultTexturePackerPolicySample.cs(8,14): error CS0535: `DefaultPackerPolicySample’ does not implement interface member `UnityEditor.Sprites.IPackerPolicy.AllowSequentialPacking.get’


Is there an alternative way to do it?


I need to increase it from 2048×2048 to 4096×4096


Thank you

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