I’m having difficulty achieving an effect. This isn’t a technical question, I just need a direction for how I can achieve this effect. Please use this gif as a reference.
This was created in After Effects, but it’s the stroke of a rectangle that I’m animating. I need this white line to be a sprite on its own and to have a rigid body attached to it. I don’t think this is possible within the Unity Engine itself, so I’m thinking I have to use After Effects. Yet, I’m not too familiar with after effects. If someone is familiar with After Effects and knows how I could make this ‘stroke’ animation I created into a unique sprite that is bounded only to the visible line, that would be helpful.
I guess, if this isn’t possible to do in Unity w/o After Effects, I’d have to reach out to an After Effects community instead. Any feedback would be appreciated to help me get a direction for this feature.
Thank you kindly.