Game works in editor, crashes in a build.

Updated on October 27, 2017 in [A] C# .Net
Share on Facebook0Tweet about this on TwitterShare on Google+0Share on Reddit0
2 on October 26, 2017

So I’m trying to use http://www.networkcomms.net/ library in my Unity project. Works fine in the Unity editor, as expected. However, when I build it (with Script Debugging and the other stuff enabled), and when I call a method from that library, this happens.

And in the log:

A dynamic link library (DLL) initialization routine failed
The specified module could not be found
 
Can anyone help me?
  • Liked by
Reply
1 on October 27, 2017

You do, very briefly explain what that error log contains, but is there a chance you could upload it here so i could take a full look at it?

on October 27, 2017

I solved the issue, thanks to CodeMyst on the Brackeys server 😀

Show more replies
  • Liked by
Reply
Cancel