game supports different screen resolutions

Updated on June 6, 2017 in [A] GUI
Share on Facebook0Tweet about this on TwitterShare on Google+0Share on Reddit0
2 on June 5, 2017

hey all . i still learning unity with brackeys youtube channel … and i really like it ..

i made a lot of games with unity but every time i try to build any of these game and open it … some objects gets out of the screen , some gets bigger and some gets smaller .. i really tried a lot of things but i failed every time …¬†

for example i made a curve fever .. i do all steps in brackeys tutorial … and it was amazing .. i really like it ūüėĬ†

as shown , i have a Main Menu scene with just a simple start button 

and in unity game window it is works very good .. and there is no problems at all 

and u can notice it in my recorded video 

https://youtu.be/5cvrFQfSTq4

but once i build it up …¬†

that what happens in the video below  ..

https://youtu.be/cCwUioIbWl8

then the start button goes out of the screen at some of resolutions as shown up 

help me please !!

and sorry if i go so long showing u my problem 

  • Liked by
Reply
0 on June 5, 2017

Every UI element has anchors (those little white triangles), they define the elements relativity, how that elements size and position is relative to the parent.

  • Liked by
Reply
Cancel
0 on June 6, 2017

Usually I set my canvas up like this:

  • Liked by
Reply
Cancel