I’ve build a very simple 2d game. It’s a sort of like flappy bird but different. There’s not a whole lot to it.
This is my first ever game I finished and am going to put on the play store. But, I have a small problem. My editor log says my .apk is only 5mb. That’s great, isn’t it?
Well.. when I look at what unity actually builds… It’s an APK of 20mb but when I open that APK there’s a lib folder which is 40mb, an asset folder of 10 mb and some other files which makes my game larger than the 5mb the editor log puts out. My overall APK size is around 60mb. I’ve had this problem for weeks now, I’ve searched a lot on the internet but nothing really helps me out. I’m totally lost now. I’ve no idea what to do.