Easy Pickup Manager

Updated on October 21, 2016 in  [S] Finalized projects
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3 on October 21, 2016

Hello everyone! The #EasyPickupManager just went live on the Asset Store!
It’s an easy to use system to collect items like coins, play sounds, call extra methods, amongst others!
It is very flexible, so you can use it to do whatever you want – collect coins, deal damage, simply play sounds, etc…
It is FULLY compatible with the #Advanced2DController
Why don’t you check it out?
I provide full time support as well as step-by-step documentation on all of my assets.

https://www.assetstore.unity3d.com/en/#!/content/71798

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2 on October 21, 2016

Time to fix typos! My favorite thing to do!
You wrote “It if very flexible”, instead of “it is very flexible”.

Wise
on October 21, 2016

int annoying = GetPerson(“OrAviram”).GetAnnoyanceLevel;

Shit man, ints only go up to 2147483647…. another time then

Devoted
on October 21, 2016

Haha. xD Try using a long. Even a ulong, since we all know my annoyance level never goes below zero. 😉

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