Brackey’s code in his basic red cube track game has a spacing like this for his Time.deltaTime
rb.AddForce(0, 0, 200 * Time.deltaTime);
My system will only run it successfully without the spaces on either side of the multiplication symbol, like this
rb.AddForce(0, 0, 200*Time.deltaTime);
It worked fine at first dealing with the initial forward force and sideways directional keys in episode 2. However when I got to the 4th episode on camera attachment, the code I created for it failed from the start. Shortly after the first script for player movement started to bug out without any changes. Is it possible I’m on the wrong platform or script mode? I’m on updated OSX using the freeware version of Unity. Thank you much and have a good weekend!