Can’t Get Data in Multiplayer FPS!!!

Updated on June 30, 2018 in [A] Multiplayer
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0 on June 30, 2018

Hello everyone,

I have a Problem! In the 25th video on the Multiplayer FPS series from Brackeys, we get some data, like Kills, Deaths etc. When I try everything out, it doesn’t work! I get an Error message:

NullReferenceException: Object reference not set to an instance of an object UserAccountManager+<sendGetDataRequest>c__Iterator1.MoveNext() (at Assets/Scripts/UserAccountManager.cs:88) UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) (at C:/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)

This is my concerning part of code:

if (returnedddd.text == “Error”) { // <- Line 88 (Important)

    Debug.Log(“Data Upload Error. Could be a server error. To check try again. “);


My game can’t get data, because of this part of code above!

What should I do? I’ve no idea, how to fix this problem! Please help me! Thanks already in advance!


And could you please look at my other problem??? 🙂 

Weird Reloading Bugs!!!

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