I tried to create a multiplayer card game in Unity which 4 players are playing. I do create all the 52 cards in the server and deal to players. Each player sees its own cards only. For other cards, I disable their renderer. When a player plays some card, on other players I enable the renderer and play with its position. My problem is when a player throws a card to the table, it should be in different positions for each client and move to the table. Imagine that one of the players is sitting on the right of another but left for another one. So when that player throws a card, this card should come from left of another player but right from the other one. It may be a dumb question but my mind goes blank, I cannot think properly 🙂 Thanks in advance.