I’ making a fps game and need a robot in it. Do he have to be both rigged and animated to be able to move or is it enough with only rigged? Can someone please explain to me. Thanks!
Hello Jacoobo, rigging a mesh is basically placing bones in your mesh (like a skeleton) to create movement. Your question is invalid because in order for a mesh to be animated it has to be rigged. I’m not a pro at unity but I did try and learn Blender (a free, open source 3D animation/modelling software) and picked up some of the basics. I think you need to create the animations in your 3D software then export them to unity! But to answer (what i think you’re asking) Yes if you wanted to robot to lift an arm you’d certainly need your mesh to be rigged!
I hope this answers your question!