Camera Dimension Question

Updated on December 8, 2017 in [A] GUI
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1 on November 24, 2017

Hey Brackeys,

How can I change dimensional ratio of an orthographic camera in Unity? I’m making a game that Is more portrait style than landscape, however the camera can only ever be sized to have a larger width than height. Right now I’ve just rotated the camera 90 degrees to make a makeshift portrait-style camera, but this means i have to adjust all in-game movement accordingly. Is there a way to change the height and width of the camera separately? And if not, could someone more experienced help me understand why it has to be this way and what I can do to work with it properly, rather than struggling with my current work-around?

Thank you so much in advance.

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0 on December 8, 2017

Instead of changing camera size you have to go for device supported ratios. For mobile devices, you can limit portrait only in Player Settings

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