For last couple of days I palyed around with unity to achieve similar camera transition/ move effect like in “One” or “Armagedon” games for ps1.
https://www.youtube.com/watch?v=mp8LzZQjy7g – 02:13 – like this. Camera is set upon the player then after reaching certain point change angle itself.
I thought I set camera on player and then nest it on path. Could anybody help me? 😉