Apobot T3 [GAME]

Updated on July 12, 2016 in Showcase
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3 on July 10, 2016

Hi everyone,
My first game is nearly finalized! It is a 2D top-down view sci-fi survival. For those of you interested in it, testing out the Beta is the best way.

Apobot T3 Beta

Since this is a Beta, there will probably be a bit more gameplay balance (more feedback, the better) with the final goal of publishing it on Kongregate if possible.. I also wanted to make a standalone version, but I have an older version of Unity 5 and I’m worried that if I update, glitches will be introduced in the game (as it happened halfway during the project already). Any suggestions are appreciated!

For those who are in doubt, here is a taste of how the game looks like:

Feedback is appreciated! Keep in mind that the game will not be changed much: weapons and abilities for example will be kept the same. But bot count, speed, HP etc. can be easily altered in order to improve the experience. PLEASE LET ME KNOW WHICH WAVE YOU REACH!

Thanks and enjoy!

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1 on July 11, 2016

Got to wave 33. Fun game, you might want to consider adding new gun types, though.

on July 11, 2016

Nice, thanks for the feedback, noted it down. It is something I’ve been told several times, but never implemented since I focused more on abilities. But I can imagine that playing with the same weapon after a while may get frustrating. Will see what I can do for later versions, thanks!

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0 on July 12, 2016

Update: the game is now on Kongregate, very little changes were implemented from the beta.
I would like to keep improving the game, so this is not necessairily the final version. Here it is: Apobot T3

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