Access variables from another script

Updated on November 14, 2017 in [A] Unity Scripting
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1 on November 14, 2017

Trying to detect player with security camera and then make monster chase the player. Monster AI basically made of states so the right one I want is state chase string, like this.

I get NullException error where I’m assigning new state string chase value, how to access it and changed it?

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0 on November 14, 2017

abracadabra HERE YOU GO THE SOLUTION: “”

We are not and never will be magicians, without sufficient information we can’t help you, or research at that.

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