As u see at some of the edges from my 3d objects are white lines,
which are looking very unnatural. How can i fix this? Or what is the problem?
I guess since its happening in the sceneview too, it is maybe caused
from an external problem and not from unity. Does anyone got experience with this problem?
Projection : Perspective
FoV : 50
Camera Settings : Default
View : Gameview (Also happens in sceneview)
Lightning : Directional
When specific informations are needed to help please ask!