This should be like Unity 101, or any game 101, I can’t figure it out though. I’m working on a top down game but am having trouble with the ground. I make a box collider for the tiles, but it ends up sticking the character on top of the ground tile image instead of being able to walk through it.
I’m trying to make it similar to any typical top down game like LoZ Link to the Past. Am I supposed to make the collider for the level one large box collider and place the graphic tiles on top of it?