OK, so I have been learning unity and c# for quite some time now and I have a game idea but I am stumbled upon trying to create/find a solution that would give me some sort of a smoke/water/etc. trail much like: this.
And I’m now wondering is there a way to make something similar but simpler. I have looked into particles that are built-into unity but it just doesn’t look like what I want to achieve. I would just ask for a simple hint in the right direction or maybe a link to a tutorial.
Thanks in advance.
edit: fixed link