2D Fighting Game Colliders

Updated on January 2, 2019 in [A] Animation
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0 on January 2, 2019

Hey all, I’m thinking about making a 2D fighting game, and I need to know how to make colliders that change based on the animation frame of the object. Is there a default Unity feature that allows me to do that, or do I have to do this through code?

Thanks in advance.

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